![]() ![]() The game introduces some new abilities for Spyro, including hovering after a glide, swimming underwater, climbing ladders, head-bashing, and the ability to use power-ups. The game concludes with a fight between Spyro and the primary antagonist, Ripto, a dinosaur and his henchmen, Crush and Gulp. The structure of the game is similar to the first, with levels being accessed from the three main home worlds, Summer Forest, Autumn Plains, and Winter Tundra. The game introduced many new characters including Hunter, a cheetah Elora, a faun Professor Daphne, a mole Noddy, a fairy and Noddy (character), a bear. It was released three days later in Europe and Australia and in Japan on March 16, 2000. Spyro 2: Ripto's Rage (also known Spyro: Gateway to Glimmer in Europe and Australia and Spyro 7 Spyro's Tondemo Tours in Japan) followed on from the success of the first title, making its release on Novemin North America. It also received acclaim for its musical score by Stewart Copeland. The game sold well, most critics giving it favorable reviews. The game concludes with a fight between Spyro and the primary antagonist, Gnasty Gnorc. Each level is accessed through 'portals' from a main world. It is a platform game that placed the player as Spyro, a small, purple dragon set with the task of freeing his fellow dragons from crystal prisons, which are scattered around their world. It was released in Europe on October 23, 1998, In Australia on Novemand in Japan on April 1, 1999. ![]() Spyro The Dragon was first released in North America on September 10, 1998, for the PlayStation. ![]()
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